I've decided to make a model of an aircraft served my country in WW2 -- the P-26 Peashooter!
I'll be targetting a scale of 1:72 instead of my usual 1:48.
Framework
After a little bit of googling, I found a suitable 3-view diagram. I converted the diagram into a 'skeleton' on which I will build my model on:
Low Poly Model
First, I make the low-poly fuselage:
The goal here is to keep the shapes as simple as possible. Hence, you'll notice that I did not include the rudder, headrest nor the engine. Think of it as modeling using playdough.
Next, I do the headrest:
Just in case you're curious, here's how the headrest looks like without the fuselage:
Later on, I'll be performing some boolean operations between the fuselage and headrest to cut out the unneeded faces.
Next, I do the wings and the rudder like so:
Then the stabilizers and engine:
Landing gear spats and the engine cowling:
And finally the various doodads like the wheels, props, visors and antenna:
Here's a quick picture of the parts before being put together:
When you put them all together, you'll get this:
When you put them all together, you'll get this:
In my next update, I'll convert the low poly model into a wireframe. Once I get the wireframe, I'll do some simplifications to make the model 'card-friendly'.
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