Converting the Patch Surface into Wire Frames
In my previous update, I stopped just after I finished creating the spline/patch surfaces that comprised the model.
Next, I converted that into an actual wire frame that I can edit.
Notice again that excess portions of the wings and the engine fairing are inside the engine tube.
A series of boolean subtract operations are needed to remove the excess portions.
After the boolean substract operations, you'll see that the junk in the engine tube have been removed. Also, you'll notice that the edges where each main part intersect are now clean.
With the engine tube cleaned up, I could now add the ram jet's inlet cone and supports.
Notice that the engine tube's cross section isn't a perfect circle. I think this is a side effect of the spline/patch tool of Metaseq. Anyway, it shouldn't be a major issue once the model is assembled as an actual card model.
CleanupAt this point, the model looks really nice. But it's far too complex to use for producing card models.
The next step involves carefully removing edges at key areas, making sure stay close to the original shape.
Still not done, unfortunately. The wings still need work. But the image above should show you how the model "should" look like once it's built in cardboard.
That's all for now.